Now!
We get a lot of requests like this for new features, balance changes, and out-of-scope additions to the core gameplay of Kindred Fates. So today, we listened to you.
All of you. No questions asked. And took it all very seriously.
So now we’re: Kindred Fates, The Monster Party Battle Souls-Like Action Adventure 3D Platform Collect-Em-All Third Person Open World Cart Racing Fighter. The exact game everyone has been asking for this whole time.
GAMEPLAY CHANGES
Added Toybox Mode! Simply include the word “toybox” when creating a private game and you too can experience a small taste of Kindred Kart Racing!
Added Sumo Mode! Simply include the word “sumo” when creating a private game and you too can smash your enemies into the blast zone!
Added Kaiju Mode! Simply include the word “kaiju” when creating a private game and you too can crush pathetic acorns below your feet!
Added Weather Mode! Simply include the word “weather” when creating a private game and you too can pretend you’re in an open-world monster taming game with beautiful dynamic weather for a moment!
Added Dawn Dusk and Night Mode! Simply include either “dawn”, “dusk“, or “night“ when creating a private game and you too can immediately ask us to keep one or more of these changes for real after this event is over!
Each new game mode is accessible in Private Games only, so as not to disturb Pexaan and incur his wrath upon us all <3.
While playing one of these new modes you might find yourself wondering, “Did they intend this?“ Probably.
Feel free to enter multiple game modes at the same time! For example “sumokaiju“ or “kaijutoybox”. We tested most of them but don't blame us if you put too many together and things start to get weird.
BALANCE CHANGES
Armor Up
Focus delay time increased from 2.25 seconds to 2.5 seconds.
Fortify
Focus delay time increased from 2.25 seconds to 2.5 seconds.
Growth
Focus delay time increased from 2.25 seconds to 2.5 seconds.
Meditate
Focus delay time increased from 2.25 seconds to 2.5 seconds.
Ruminate
Focus delay time increased from 2.25 seconds to 2.5 seconds.
Sharpen
Focus delay time increased from 2.25 seconds to 2.5 seconds.
Lumala
Invincibility frames during dodge reduced by 15%.
Special Attack reduced to 60 (from 80).
Physical Attack reduced to 50 (from 60).
BUG FIXES
We promise a lot was fixed behind the scenes.
The party modes are gonna have some bugs though.
No seriously, don’t come crying to us if you make a game called “sumokaijutoyboxweathernight” and the game just screams in pain. We warned you.