Combat Arena: Alpha 1.05 Patch Notes


 
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Welcome to wave 2!
This will be our first patch after adding a few hundred new players into the alpha. Along with them, we’ve added some balance changes and few bug fixes.

Gameplay Changes

  • Stuns now prevent jumping and dodging.

  • Ability cool downs now tick down while party members aren’t in use.

Balance changes

Shovlet

  • Reduced the end lag on Rush.

  • Reduced the end lag on Quicksand.

  • Reduced the end lag on Roar.

Slyphur

  • Reduced end lag on Roar.

  • Reduced end lag on Startle.

  • Slightly reduced Swipes combo speed.

Skulken

  • Reduced end lag on Startle.

  • Slightly increased orientation speed.

Embear

  • Slightly increased orientation speed.

Rockslide

  • Increased collider radius by 30%.

Startle

  • Cooldown reduced from 5 seconds to 3 seconds.

Roar

  • Cooldown reduced from 5 seconds to 3 seconds.

Bug fixes

  • Improved hit detection of Earth Swipes.

  • Fixed some instances of an issue that caused character’s dodge and damage visuals to remain longer than intended.

  • Added a temporary fix for falling through the map that repositions characters back in the arena.