Sometimes great things come in small packages!
This patch might be short of the number of changes, but the long-awaited improvements to character and ability positioning should make a world of difference! This also isn’t the final version of these systems. We’ll continue making improvements to ability and character positioning throughout the server roll out and alpha as a whole.
Bug fixes
Fixed several issues related to ability accuracy, resulting in less desync across the board. Abilities should connect and deal damage more reliably now.
Made major improvements to character positioning. Opponents should no longer slingshot across the map, regardless of their movements or connection quality.
Fixed a bug that caused several items to not activate, or activate on the wrong party member.