You took my only food. Now I’m gonna starve >:(
The big changes this patch are to items! Namely a reduction to the frequency that rations heal, and new visualizations to help clarify when held items are activating. We also made a few adjustments to Mechid now that Iron Fist’s stun is working properly.
Gameplay Changes
Added visualizations for held item activation.
Balance changes
Rations
Increased time between heals from 5 seconds to 10 seconds.
Shovlet
Increased Quicksand’s cooldown from 6 seconds to 9 seconds.
Reduced end lag on Rush.
Mechid
Reduced Iron Fist’s Stun from 5 seconds to 3 seconds.
Reduced Mecha Strike’s damage from 60 to 45.
Adjusted Iron Fist collider to be more accurate to the shape of the attack (more adjustments to the accuracy of this attack are still needed).
Bug fixes
Fixed an issue that allowed characters to become invincible at unintended times.
Corrected incorrect descriptions on the abilities Ruminate and Meditate