Community Newsletter January 29, 2021


 
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PROGRESS

  • We released a pretty major patch since our last newsletter! It covered a lot of different areas, and while it made improvements, there were also a few new bugs that were regrettably introduced. This was due in large part to most of the QA team being out of commission for health reasons. We’ve pushed back work on some new features to make sure these bugs get squashed.

  • We’ve made some awesome progress on our dialogue system! The new system is node based, and should give us a lot of versatility in planning out conversations between the player and NPCs.

    • As a side note, we’re going to do our best to avoid creating situations where you are presented with two arbitrary dialogue options that both immediately lead to the same response.

  • We’re continuing to build out the foundation of the single player mode. This includes refactoring some things in the Unity project, as well as sculpting the terrain for the overworld. It’s been a lot of challenging work (that’s admittedly very boring for most audiences), but it makes a huge difference in how we move forward!

  • Thank you all for your well wishes for our team members recovering from COVID! Everyone who had it is feeling much better and will be able to work at a more normal pace going forward. Last weekend, another team member had a different medical issue that, while much less threatening, has definitely been a hindrance to our progress this week. We’re all hoping for things to be back to normal and for no more medical issues this upcoming week.

COMMUNITY

  • We hope you enjoyed our progress video from yesterday!
    In case you missed it, here it is:

  • As it states at the end of the video, we’re going to have our first official Combat Tournament at the end of February!

    • The tournament will take place on Saturday, February 27th. A fitting way to celebrate the anniversary of our Kickstarter’s closing day!

    • Registration details and prizes will be announced in our next newsletter!

  • Rob will be speaking on a stream tonight at 7pm ET with Pwr^ Gaming Convention for their “Just Getting Started January” series! We hope to see you there :)

  • We are very excited to announce that we’re bringing back our Skymill Twitch streams! The next one will be at 3pm ET on February 13th! This one will be a blend of our two previous stream formats (Kindred Talks and Chill w/ the Devs), so you’ll be getting the best of both! Rob and Andrew will be playing matches in the Kindred Fates Combat Arena and answering questions from the community.

  • We’ll also be hosting an Alpha key giveaway stream on February 17th! If you’ve been watching others play the Alpha but haven’t been able to try it out yourself, now’s your chance!

  • Since February is the anniversary of our Kickstarter and a very special month for our team, we have even more fun things planned for you! Keep an eye on our Discord and other social media so you don’t miss out ;)

Thanks for stopping by! We’ll see you again on February 12!